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This site is completely abandoned, probably most noticably because of all the SPAM and other CRAP here. Luckily, the project isn't dead (yet), but rather, far from it. Head over to the root directory of the site for more info.
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Ajax Animator | Ajax Animator | OnlyPaths
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Author Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 07-03-2008 05:04
Ya no hay bugs en Richdraw con polylines
http://aamap.110mb.com/animator/richdraw/
Pero con código un poco sucio
Edited by josep_ssv on 07-03-2008 05:09
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 07-03-2008 15:26
That's wonderful! I'm replacing this with the current implementation now smiley
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 15-03-2008 07:40
Es necesario cambiar el modelo tan básico de formas para poder evolucionar.
La mayoría de los programas de diseño vectorial usan formas con nodos editables.
Esto solo se pùede conseguir incorporando el elemento PATH. Muy flexible
=======
¿Te has fijado como condiciona las formas el grid de RichDraw?
=======
Realizo cambios en
http://aamap.110mb.com/animator/rdpath/
Edited by josep_ssv on 15-03-2008 20:54
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 16-03-2008 08:21

Edited by josep_ssv on 16-03-2008 08:22
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 16-03-2008 09:37
Actualizado
http://aamap.110mb.com/animator/rdpath/
- Path tambien funciona con IExplorer
- Grid hasta 30px
===============
Bugs:
- Move Path IExplorer
Edited by josep_ssv on 16-03-2008 09:42
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 17-03-2008 17:54
What's the other path tool for? the one with what looks like drag points?
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 19-03-2008 05:56
Ajax Animator es complejo, me gusta
Si, arrastrar puntos, controlar las formas, o nodos de un path es un reto tambien complejo.
El otro reto de Richdraw es incorporar formas y texto
He comprobado que Ajax Animator en el menu Effect lo hace

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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 20-03-2008 16:56
The text implementation sucks because it's not truly vector. But everything about it can theoritically be traced back to the incomplete richdraw system. Richdraw is what sits below every drawing/animating API in the application. It's inherent limitations restrict the possibility of implementing many of those effects/templates etc.

That's why your work is so important to the project, enabling alot of stuff.

alot of stuff can be learned from Autodesk Project Draw (previously Cumulate Draw) http://draw.labs.autodesk.com/ADDraw/draw.html the saving mechanism was based off some reverse-engineered code of theirs.
Edited by admin on 20-03-2008 17:00
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 21-03-2008 04:32
RichDraw Solo Paths
http://aamap.110mb.com/animator/onlypaths/
La dificultad es:
Encontrar un traductor correcto de paths desde SVG a VML
Los cliparts "Computer" y "PDA" no los lee correctamente IExplorer
Edited by josep_ssv on 21-03-2008 04:34
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 21-03-2008 18:14
IE support is not that important now, It's not necessary to create VML from within the editor yet. We can use a real-time SVG->VML translator later. Right now, everything is built around SVG, a well-supported standard, and VML is slowly dying.

Wow! The clipart is amazing, it's exactly what i envisioned at the start of the project. And your richdraw 'fork' is so advanced now, you should seriously consider making it a project at something like google code or sourceforge.
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 24-03-2008 08:16
Extendiendo RichDraw en:
https://sourceforge.net/projects/onlypaths/

News:
Shortcut "Delete shape"
Order in interface

Bugs:
Abandonado IExplorer
etc,..smiley
Edited by josep_ssv on 24-03-2008 09:16
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 24-03-2008 14:24
Great!

For some reason, the Paths disappear immediately after I finish drawing a shape, and the transforms are a bit buggy.
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 25-03-2008 12:26
Huida hacia delante!!!

http://downloads.sourceforge.net/onlypaths/onlypaths_sw0.0.1.zip?modtime=1206443366&big_mirror=0
*Copy, Paste, Cut, Duplicate shortcuts
*View info transform

Problemas con transforms
Quién sabe transformar las coordenadas de un path?

El package se llama onlypaths_sw (Simply Web ), para distinguir de otro package que pueda llevar PHP o SQL
Edited by josep_ssv on 25-03-2008 12:31
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 26-03-2008 00:56
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 26-03-2008 01:00
Obviously it needs some work but is very promising.

Is it possible to use OnlyPaths/Richdraw to abtract a new format, that can be converted easily (through OnlyPaths/Richdraw APIs) to/from VML and SVG?
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Author RE: Paths and polylines
josep_ssv
Member

Posts: 68
Location: Spain
Joined: 07.12.07
Posted on 26-03-2008 19:21
VectorConverter
http://sourceforge.net/projects/vectorconverter
Puede ser una solucion SVG->VML VML->SVG , tambien, para transladar a .GIF smiley
Sin PHP es un parserXML DOM que usa DRAW de Autodesk ?'
La solución actual de OnlyPaths es gracias a un trocito de code de
http://starkravingfinkle.org/blog/2006/03/svg-in-ie/
tambien de Mark Finkle
Edited by josep_ssv on 26-03-2008 19:46
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 27-03-2008 01:13
you know how richdraw can do

c = new RichDrawEditor(document.getElementById('richdraw'smiley, renderer);
c.onselect = onSelect;
c.onunselect = onUnselect;

can you add some more stuff lke

c.onmove
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 27-03-2008 01:24
And thanks for finding VectorConverter! But I first need a way to update the tweening system.

I see SVGRenderer.info, is it possible for it to return stuff in JSON (object) form? like
var shInfo = {};
... if (shape.tagName == 'rect')
{
shInfo.x = shape.getAttributeNS( 'x');
shInfo.y = shape.getAttributeNS( 'y');
shInfo.width = shape.getAttributeNS('width');
shInfo.height = shape.getAttributeNS('height');
}....
return shInfo
Edited by admin on 27-03-2008 01:24
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 27-03-2008 23:02
I'm working on something I call the Richdraw Abstraction Layer (RDAL)

It uses the renderer.info() function to piece together a JSON based, potentially cross-platform save format.

here's a sample of the output

[{type:"line", x1:"80px", y1:"90px", x2:"320", y2:"260"},
{type:"line", x1:"160px", y1:"300px", x2:"240", y2:"160"},
{type:"line", x1:"300px", y1:"120px", x2:"400", y2:"280"},
{type:"line", x1:"160px", y1:"300px", x2:"380", y2:"180"},
{type:"line", x1:"440px", y1:"120px", x2:"380", y2:"320"},
{type:"path", d:"M460,60 C460,60 460,60 460,60 C460,60 460,80 480,80 C480,80 480,80 480,80 C500,80 500,80 500,80 C500,80 500,100 500,100 C500,100 520,100 520,100 C520,100 520,100 520,100 C520,100 520,100 520,100 C520,100 520,100 520,120 C520,120 520,120 520,120 C520,120 520,120 520,120 C520,120 520,120 520,120 C520,120 520,140 520,140 C520,140 520,140 520,140 C520,140 520,140 520,140 C520,140 520,140 520,140 C520,140 520,140 500,140 C500,140 500,140 500,140 C500,140 500,140 500,140 C500,140 500,140 500,140 C500,140 500,140 480,160 C480,160 480,160 480,160 C480,160 480,160 480,160 C480,160 480,160 480,160 C480,160 480,160 480,160 C480,160 480,160 480,160 C480,160 480,160 480,180 C480,180 480,180 480,180 C480,180 480,180 480,180 C480,180 480,180 480,180 C480,200 480,200 480,200 C480,200 480,200 480,200 C480,200 480,200 480,200 C480,200 480,200 480,200 C500,200 500,200 500,200 C500,220 500,220 500,220 C520,220 520,220 520,220 C520,220 520,200 520,200 C520,200 520,200 520,200 C520,200 520,200 520,200 C520,200 520,200 520,200 C540,200 540,200 540,200 C540,200 540,180 540,180 C540,180 540,180 540,180 C540,180 540,180 540,180 C540,180 540,180 540,180 C540,180 540,180 520,180 C520,180 520,180 520,180 C520,180 520,160 520,160 C520,160 520,160 520,160 C520,160 520,160 520,160 C520,160 520,160 520,160 C520,160 500,180 500,180 C500,180 500,180 500,180 C480,180 480,180 480,180 C480,180 480,180 480,180 C480,200 480,200 480,200 C480,200 480,200 480,200 C480,200 480,200 480,200 C480,200 480,220 480,220 C480,220 460,220 460,220 C460,220 460,220 460,220 C460,240 460,240 460,240 C460,240 460,240 460,240 C460,240 460,240 460,260 C460,260 460,280 460,280 C460,280 460,280 480,280 C480,280 480,280 480,300 C480,300 480,300 480,300 C480,300 480,300 480,300 C480,300 500,300 500,300 C500,300 500,300 500,300 C500,300 500,300 500,300 C520,300 520,300 520,300 C520,300 540,300 540,300 C540,300 540,300 560,320"},
{type:"ellipse", cx:"220px", cy:"70px", rx:"40px", ry:"30px"},
{type:"ellipse", cx:"340px", cy:"80px", rx:"40px", ry:"20px"},
{type:"rect", x:"60px", y:"180px", width:"40px", height:"40px"},
{type:"rect", x:"60px", y:"260px", width:"40px", height:"20px"},
{type:"rect", x:"260px", y:"300px", width:"320px", height:"40px"},
{type:"rect", x:"60px", y:"320px", width:"100px", height:"40px"},
{type:"rect", x:"240px", y:"180px", width:"40px", height:"20px"}]



Edited by admin on 27-03-2008 23:03
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Author RE: Paths and polylines
admin
Super Administrator

Posts: 108
Joined: 20.05.07
Posted on 27-03-2008 23:07
It looks like there is no

VMLRenderer.info function, can you please implement this in the next release?
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